Plot flow feels very random like the story for the game was written 'willy-nilly' with totally random moments occurring that don't seem like the were thought up at the last moment to look cool. Attacks will hit that target but you could have the camera looking your character in the face not actually seeing what he or she is doing. The controls are not difficult to get a handle on but they are more complicated than they need to be, and while the targeting system technically targets enemies it does not face you towards them it just highlights them. The game frequently puts you into situations in which it either doesn't explain the mechanics of the event or explains them very poorly. It would be like if a background character in a movie was injured or killed and the director decided we needed 10+ minutes of his life story even though it has nothing to do with the plot. The game starts with a cinematic that drags on forever about some injured person who in the end has nothing to do with the story at all. This review contains spoilers, click full review link to view.
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